Only War the Margin Crusade
WS 34, BS 35, Str 27, Tough 41, Ag 22, Int 22, Per 29, WP 41, Fel 32
Armor (6 all) + Tb 4 = 10
Aptitudes: Ag BS, Field, Fin, Off, Per, and Toughness
Fate Points: 2
Max. Carrying Weight: 36 kg
XP spent: ?
XP total: ?
Elite Advance: Veteran of the Margin Crusade
Skills: Awareness, Common Lore (Imperial Guard, Imperium, War), Dodge, Intimidate, Linguistics (High and Low Gothic), Scholastic Lore (Tactica Imperialis), Security, Stealth, and Survival
Talents: Jaded, Rapid Reload, Resistance (Fear), Takedown, Unshakable Faith, and Weapon Training (Las and Low Tech)
Special: Favor from High Command x1, Only in Death Does Duty End (Unshakable Faith, reroll failed Fear test once).
Hunter actually isn’t proficient with Meltas so take a -20 to BS when firing one.
Cybernetics: Best Craftsmanship bionic arm.
Weapons: Good Craftsmanship Hellgun (Basic; Range 60m; S/3/–; 1d10+4E; Pen 7; Clip 30; Reload 2 Full; 6 kg) with a backpack power supply (10 kg), combat knife (1 kg), two photon flash grenades (0.5 kg each), two frag grenades (0.5 kg each), three Melta ammo canisters (1.5 kg each), and one Good Craftsmanship Turanshush-pattern Meltagun (Basic; Range 30m; S/–/–; 2d10+10E; Pen 12; Clip 5; Reload 1 Full; Melta, Overheats, Reliable; 15 kg). +20 kg from standard regimental kit = 61 kg of gear. Hunter is probably only carrying around the Hellgun with its backpack, his carapace armor, the refractor field cog (Protection 30), the vid-relay, and four grenades which weighs 34kg, of the 36kg limit.
Additional gear: one battered copy of the Imperial Infantryman’s Uplifting Primer, negligible weight. Counts as a good luck charm from DH.
Distinguishing Marks: Hunter’s left leg is an unsightly mass of scar tissue. He has a tattoo of an Imperial Aquila over his shoulder blades.